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VFX Sverige collects the latest VFX/CGI/2D/3D projects in Sweden and some other interesting ones too.

Ted-ed | Cinematic

Nice educational animation about sea turtles.

Watch the miraculous journey of infant sea turtles as these tiny animals run the gauntlet of predators and harsh conditions. Then, in numbers, see how human behavior has made their tough lives even more challenging.

Lesson by Scott Gass, animation by Veronica Wallenberg and Johan Sonestedt.

 

Filed under: 2D, Animation,

Cloud atlas | Filmgate

A brand new trailer for Cloud Atlas, featuring Tom Hanks, Halle Berry, Hugo Weaving and Hugh Grant. Cloud Atlas is the movie adaptation of David Mitchell’s novel directed by Lana and Andy Wachowski (The Matrix) and Tom Tykwer (Run Lola Run).  It follows six stories ranging from the South Pacific in the 19th Century to California in the 1970s to a post-apocalyptic future, and most of the cast will be playing multiple characters throughout the six stories, swapping race and gender in the process.

Filmgate supplied the production with rotoscope and visual effects.
World premiere date: October 26 2012.

Filed under: Compositing, Feature film, VFX,

The Mill Us reel

Very nice reel from the Mill in the US.

Filed under: CG, Commercial, showreel,

7 most common cgi screw ups explained.

Great fun to read: 7 most common cgi screw ups explained. cracked.com

Filed under: CG, Feature film, VFX

V + Tine kuer | Fido

New stuff from Fido. Viral for the energy drink ”V” with a daredevil blob stunt and Tine kuer (Norwegian milk)

Agency: Jung v Matt
Production company & VFX: Fido

VFX Producer: Claes Dietmann
Creative Director: Kaj Steveman
VFX Supervisor: Mattias Lindahl
CG Supervisor/Line Producer: Hanna Bengtsson
Director (live shoot) Levan Akin
Modeling: Magnus Eriksson
Rigging: Joakim Eriksson
Lookdev/Concept: Peter Aversten, Joakim Eriksson
Animation: Cameron Scott, Rickard Engqvist
Lighting TD: Peter Aversten
FX TD: Joakim Eriksson
Compositing: Daniel Norlund, Pontus Albrecht, Mikael Ewald, Martin Borell
Match moving: Joakim Eriksson, Daniel Norlund
VFX Editor: Linda Öhlund

 

Local milk is better milk! In this second series of successful commercials for the Norwegian dairy company Tine, we get to meet local cows (and their friends) from all over Norway. This film focuses on cows from the western parts of the country.

Production company: Paradox
Director: Andreas J. Riiser
VFX: Fido
Creative Director: Kaj Steveman
Producer: Claes Dietmann
Line Producer: Anders Singstedt
Modeling: Joakim Eriksson
Tracking: Joakim Eriksson, Björn Henriksson, Björn Svanström
Animation: Rickard Engqvist, Cameron Scott, Moush Angre
Compositing: Martin Borell, Karl Rydhe
VFX Editor: Linda Öhlund

Filed under: 3D, Commercial, Compositing, VFX,

Effects Corner: Why do visual effects costs so much?

Why do visual effects costs so much?

via Effects Corner: Why do visual effects costs so much?.

Interesting read from Scott Squires

Filed under: Feature film,

Press release from Talawa Games and Teotl Studios.

Press release from Talawa Games and Teotl Studios.

Talawa Games and Teotl Studios bring intricate puzzles and a unique, atmospheric world with Unmechanical.

 

Indie developers Talawa Games and Teotl Studios are thrilled to announce the puzzle adventure game Unmechanical, to be released August 8th 2012 for PC – and a few weeks later – for iOS.

Unmechanical is an award-winning 2.5D side-scroller which combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. The game had humble beginnings as a student project and since then both game and team has grown. “Unmechanical has been about taking on something for real and working our fingers to the bone to get it done. It’s our hopes and ambitions combined into this very personal, unique, and awesome adventure that’s crafted with lots of love.”Said Marko Permanto, project lead for the Unmechanical team.
Unmechanical begins with a twist of fate as you’re spirited away by a network of coiled pipes into a mysterious underworld. You find yourself in a strange environment that pulsates from mechanic and organic machinery alike, and your journey to freedom begins. Flying freely through the odd and fantastic surroundings, a powerful tractor beam lets you pick up objects and interact with the world.
Your quest for freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed. On your adventure you might also begin to understand what it all means–The underworld may be more than it seems, the fateful descent more than just chance, and you might not be entirely alone after all…
For more information about the game, visit Unmechanical at http://unmechanical.net/
Watch The Trailer:
About Talawa Games
Unmechanical started in early 2011 as a student project at Futuregames, a game development education in Stockholm, Sweden. The Unmechanical team has doubled in size since the beginning, but has always been about a tightly knit team that collaborates rather than delegates. Most work has been done on the students’ free time, both during school and the following internships when the team was spread out across Europe. About half the Unmechanical team joined additional enthusiasts from the school and started Talawa Games to work on new projects. The new studio is hardworking, multi-talented, and passionate, which they hope will shine through with their games. Talawa is from Jamaican patois and means strong or sturdy, often used in the sense of “small but strong”. Visit the Unmechanical team and Talawa Games at http://talawagames.com/
About Teotl Studios
Based in central Sweden, Teotl Studios is an independent studio focused on creating high quality and immersive single player experiences. The studio released the award-winning game The Ball in October 2010 and has since been involved in a number of other projects.The mixed staff of seasoned veterans and talented enthusiasts are experts at Unreal Technology, assisting other game projects, trains developers in Unreal Technology and ports Unreal Engine games to iOS, among other assignments. With Unmechanical, the studio has been able to apply their expertise and experience to bring yet another indie title to release. Visit Teotl at www.teotlstudios.com/

Filed under: Game trailer, Games, ,

Kon-tiki trailer #2

Check out the latest trailer for the Norwegian film about the true story about legendary explorer Thor Heyerdahl and his epic crossing of the Pacific on a balsa wood raft in 1947.

Great VFX work and collaboration on the 500 + vfx shots from Swedish vfx shops, Important looking pirates and from Fido and from Norwegian Gimpville and Storm studios.

I’m really proud to have been a part of this production, it’s going to be great to see it!

Also check out this article (in Norwegian) http://www.vg.no/film/artikkel.php?artid=10066503

English subtitles

Norwegian subtitles

Filed under: CG, Feature film, Post production, VFX, , , ,

2012 Reel | Filmgate

Great new showreel from the team at Filmgate in Gothenburg.

Filmgate is one of the most experienced and internationally known vfx-production facility for feature film in Sweden.

Keep up the good work!

 

Filed under: Breakdown, Feature film, Reel, ,

Princess Diana Movie | Filmgate

Filmgate has annonce that the shooting of “Diana” previously “Caught in Flight” has just started in Croatia and their VFX Supervisor Martin Malmqvist is on set. Filmgate Films and Film i Väst are co-producers to this anticipated film starring Naomi Watts as Princess Diana. The film will be distributed in Sweden by SF.

 
Filmgate will carry out all the VFX work for this film.
Read more about the Film on BBC News.

 

Filed under: Feature film, VFX,

Tell VFX Sverige!

About

My name is Måns Björklund and i'm the one behind this blog, VFX Sverige. This blog is a project that I do on my spare time. To get in contact with me, click here. here.

Why?

Why VFX Sverige? I've always been interested in vfx and especially 3D. I felt that there was no place where all the projects produced or projects that have some connection to Sweden was collected. The idea is that you will submit new links to your new projects to me, and I will upload it on the blog. So tip me so I can keep VFX Sverige updated with the latest VFX projects.

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