Jun 14

Game trailers | Visual art

Warning: Illegal string offset 'custom_page_theme_template' in /storage/content/27/2008927/vfxsverige.com/public_html/wp-content/plugins/custom-page/custom-page.php on line 345

Check these nice game trailers from Visual art for EA/Dice

[vimeo=http://vimeo.com/43810625]

A month before E3, the huge gaming expo in Los Angeles, EA contacted us regarding making a video for their press release of Battlefield 3 Premium. As usual we worked tight with the marketing department at EA and DICE. This time Alexander Pettersson got the chance to design and direct and he did it really we´ll. With a mix of motion graphics and a frozen battlefield, we could show all the new maps and perks you get with Premium.

Credits:
Client: EA/DICE
Director: Alexander Pettersson
3D lead: Henrik Eklund
3D team: Pontus Ekstrand, Jonas Skoog, Jonas Ekman, Viktoria Anselm, Lars Wahlman
Comp: Peter Blomstrand, Calle Granström, Erik Lindgren
Sound design: RedPipe
Music: Jukka & Johan

[vimeo=http://vimeo.com/43814381]

Wonderbook™ Book of Spells is an enchanted book that brings spells to life around you, and includes new writing from J.K. Rowling, such as spell descriptions and stories from the wizarding world.

Credits
Client: Sony Computer Entertainment Europe
Director: Marcus Lundin
D.o.P: Niklas Johansson
Exec. Producer: Dan Svensson
Producer: Anneli Evert
3D lead: Pontus Ekstrand
3D team: Henrik Eklundh, Jonas Skoog, Jonas Ekman
2D team: Calle Granström, Peter Blomstrand, Erik Lindgren, Frost VFX

 

[vimeo=http://vimeo.com/43814382]

Wonderbook™ will bring to life a thousand stories in one physical book with a brand new series of adventures and experiences to explore. A powerful storytelling vehicle and tool for the imagination, Wonderbook will bring exclusive content in immersive new ways by putting you at the heart of the action, using augmented reality technology to transform the world around you. Bringing mystery and discovery to your living room, Wonderbook titles will draw you into new worlds, and give you the chance to live in the stories you love.

Credits
Client: Sony Computer Entertainment Europe
Director: Marcus Lundin
D.o.P: John Strandh
Exec. Producer: Dan Svensson
3D lead: Pontus Ekstrand
3D team: Henrik Eklundh, Jonas Skoog, Jonas Ekman, Viktoria Anselm, Lars Wahlman
2D team: Gustaf Holmsten, Calle Granström, Peter Blomstrand, Erik Lindgren

 

Jun 06

Halo 4 “The commissioning” E3 | Method studios

Warning: Illegal string offset 'custom_page_theme_template' in /storage/content/27/2008927/vfxsverige.com/public_html/wp-content/plugins/custom-page/custom-page.php on line 345

Just watch..

The LA and Sydney offices of Method Studios and MJZ director Nicolai Fuglsig ramp up massive, feature-level VFX to introduce the storyline behind the new X-Box game set for release fall, 2012. Premiered at E3 this week, the spot was shot on location in Bucharest and completed just four weeks later.

Method VFX super, Benjamin Walsh: “Because the game itself was still in final development, we were allowed a certain amount of creative freedom to develop the environments and models in partnership with 343. It was fantastic to collaborate with the game’s producers to nail down the fine detail needed for the ad and ultimately play a part in how the finished game will look”.

Agency: TwoFifteen

[youtube=http://youtu.be/hafAQFvdYoA]