Nov 07

Nuke compositor – Filmgate

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Filmgate is looking for a Nuke compositor.

 

“Filmgate (Sweden, Gothenburg) is looking for a Nuke Compositor with experience equivalent to 3-4 years. Start is, as soon as possible, until end of January. Send your application to daniel@filmgate.se andgustav@filmgate.se

Nov 06

Animators – Important looking pirates

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More work at ILP
We are currently looking for ANIMATORS for very cool projects to start ASAP through to the end of November/beginning of December! If this is YOU please apply through http://ilpvfx.com/jobs/ now and pick #novemberfreelancers from the current openings drop down menu!
JOBS
ilpvfx.com
If you would like to work in a highly creative environment with some of the most passionate people in the industry you’ve come to the right place!
Oct 23

Important looking pirates are looking for freelancers

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ILP are currently looking for the following FREELANCERS to help us on our epic TV series production “CONSTANTINE” >> COMPOSITOR, ANIMATOR, LIGHTING TD, CHARACTER ARTIST/CREATURE MODELER starting ASAP through to the end of November! If this is YOU please apply through http://ilpvfx.com/jobs/ now and pick‪#‎novemberfreelancers‬ from the current openings drop down menu!

Sep 25

Important looking pirates are looking for freelancers

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ILP is crewing up for upcoming projects! They are looking for great animators and lighters to start asap. Contact Magdalena.Berglind@ilpvfx.com now!

 

Aug 14

New jobs at ILP

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Important looking pirates are looking for more pirates to join the ship!

Are you a SENIOR GENERALIST/LIGHTING TD? or a Vfx co-ordinator?

Have a look!

http://ilpvfx.com/jobs/view/senior-generalistlighting-td/

http://ilpvfx.com/jobs/view/vfx-co-ordinator/

Submit your application http://ilpvfx.com/jobs/

(don’t send it to me 🙂 )

VFX artist | DICE

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DICE is looking for an experienced real-time VFX artist with at least one shipped title. It is important to us that our VFX-artist has a deep understanding of how to create high quality visual effects for real-time game engine. We also see that you have experience with major 3D package particles/dynamics and particle expressions (e.g. MAYA, XSI, 3D studio, Houdini). It is a plus if you have knowledge of high-end VFX for film, but you must have experience of – and understand the limitations of real-time engine.

You will have responsibility of developing animation, movement and atmospheric effects to enhance the gamer’s experience throughout the game. This is a crucial role for the studio and we want to find that VFX-artist who can push us to the next level. You will be following the Art Director and Creative Directors vision for the game and work closely together with the studios art team. And together we will create epic games inside the Battlefield-, Mirrors Edge- and StarWars franchise.

What skills does DICE look for?

In the DICE recruitment process, we place great emphasis on your personal characteristics. We value creative and technical problem solving skills. The ability to quickly learn and comprehend in-house VFX tools is necessary for the position. DICE is looking for that person who can help us develop tools and pipelines and have a proven track record of doing just so.

General Information

As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV andIntroduction letter in English, also include a portfolio with breakdown details. For more information, please call Peter Kjellbergt +46 8 658 78 00

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