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Interesting speakers at the view conference for example: How to Train Your Dragon, TIM JOHNSON. CG pioneer and innovator KEN PERLIN.PAUL FRANKLIN, visual effects supervisor for Inception. BRUCE HOLCOMB, who supervised the digital model making at Industrial Light & Magic for Iron Man 2. KIM WHITE, director of photography for lighting on Toy Story 3. HENRY LABOUNTA Senior Art Director on Need for Speed. PARAG HAVALDAR, software architect at Sony Pictures Imageworks, that leads the stereoscopic and performance capture technology group; DAVID SCHAUB, animation director at Sony Pictures Imageworks for Alice in Wonderland. ADAM AVITABILE of Look Visual effects, who brings VFX techniques practiced on the popular television series, LOST.
Read more at viewconference.it
Turin, Italy (26–29 October) – Once again Italy’s leading computer graphics symposium, has exceeded expectations by bringing together experts from around the world to inspire, engage, teach, and astound conference attendees. This year, key artists from Double Negative, Industrial Light & Magic, Sony Pictures Imageworks, PDI/DreamWorks, Moving – Picture Company, and Pixar reveal the techniques behind the films certain to be on the short list for a 2011 Visual Effects Oscar – Inception, Iron Man 2, and Alice in Wonderland – and for Best Feature Animation – Toy Story 3 and How to Train Your Dragon.
Keynoting the VIEW’s eleventh annual event is the award-winning director and executive producer of the critically acclaimed CG feature How to Train Your Dragon, TIM JOHNSON, whose career spans the length of CGI feature filmmaking. Johnson co-directed PDI/DreamWorks’ first animated feature, Antz, for which he received an Annie nomination in 1999. In 2006, he won the Annie for directing that studio’s film Over the Hedge.
“We are thrilled to have Tim Johnson with us this year,” says conference director Maria-Elena Gutierrez. “Tim is a director and a producer, and he has won awards for films and television productions, so he has a broad range of experience to share with us. The fact that he’s bringing us a world premiere of “Kung Fu Panda Holiday Special,” a 22-minute, fully CGI film that he directed, is a wonderful gift for our conference attendees.”
Also highlighting the conference is CG pioneer and innovator KEN PERLIN, director of the Games for Learning Institute at New York University. Perlin, who is a professor of computer science at NYU’s Media Research Lab, received a Technical Award in 1997 from the Academy of Motion Pictures Arts and Sciences, and the Computer Graphics Achievement Award from ACM SIGGRAPH in 2008.
Other can’t miss speakers: PAUL FRANKLIN, visual effects supervisor for Inception and cofounder of Double Negative, who received an Oscar nomination in 2009 for The Dark Knight;
BRUCE HOLCOMB, who supervised the digital model making at Industrial Light & Magic for Iron Man 2, as well as 18 other films at ILM including Avatar, Transformers, Star Trek, and Pirates of the Caribbean; KIM WHITE, director of photography for lighting on Toy Story 3, her sixth film at Pixar; HENRY LABOUNTA Senior Art Director on Need for Speed Hot Pursuit at Criterion Studios in Guildford, UK; PARAG HAVALDAR, software architect at Sony Pictures Imageworks, that leads the stereoscopic and performance capture technology group; DAVID SCHAUB, animation director at Sony Pictures Imageworks for Alice in Wonderland, VES award winner and member of the Academy of Motion Pictures Arts and Sciences; and ADAM AVITABILE of Look Visual effects, who brings VFX techniques practiced on the popular television series, LOST.
The VIEW has become Italy’s leader in bringing information about the technology and techniques for creating digital entertainment in stereo 3D and this year is no exception. The Foundry’s Chief Scientist SIMON ROBINSON explains how Nuke evolved to meet Avatar’s needs; Pixar’s SANDRA KARPMAN reveals the creative decisions behind the imaginative short film “Day & Night,” and Look’s DAN SCHRECKER talks about techniques behind “Step Up 3D.”
In addition to the speakers, the VIEW offers practical workshops geared toward professionals and aspiring professionals who want to perfect their craft. Pixar’s DYLAN SISSON returns with his standing-room only RenderMan workshops. PAM HOGARTH provides practical career advice. Imageworks’ DAVID SCHAUB offers a master class in the art and science of animating eyes. The University of Utah’s CRAIG CALDWELL offers 10 secrets in animation. TERRENCE MASSON, SIGGRAPH 2010 Conference Chair and director of creative industries at Northeastern University, shares his very eclectic production experience. And author ISAAC KERLOW talks about the art of 3D computer animation and effects. They join professors and artists offering classes in storytelling, character design, digital painting for comics and 3D CG, as well as ZBrush workshops, Google Earth, NVIDIA, Blender, and many others.
MPC RECRUITMENT ROADSHOW @VIEW IN TURIN, ITALY
View Conference 2010 | CG Daily news.