VFX Sverige

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VFX Sverige collects the latest VFX/CGI/2D/3D projects in Sweden and some other interesting ones too.

BEYOND BEYOND is looking for additional artists @ CB Sverige AB in Stockholm

Want to work on Swedens first full cg stereoscopic film ever made? Now you got the chance…

beyondBeyond_lookingForArtists_130205pl

Or read more below:


beyondBeyond_pressStill01_JohanFeatherKingCityinBG_Small

Copenhagen Bombay is in production on the s3D Full CG feature “Beyond Beyond” and need to
recruite some additional artists for their team.
CB Sverige AB is looking for team members for the animated feature film
BEYOND BEYOND, to be produced mainly in Stockholm
About CB Sverige AB
Copenhagen Bombay was founded in 2006 by producer Sarita Christensen and film director
Anders Morgenthaler. Their ambition was to create a company with openness and enthusiasm
for original stories and new talent, an innovative creative environment and a positive
engagement of new ways of doing business.
Since the beginning in 2006 Copenhagen Bombay has positioned itself first and foremost as a
production company and animation studio producing high quality animation for low budgets,
and with such success that we in 2011 expanded with the production company and animation
studio in Sweden, CB Sverige AB. Since then producer Petter Lindblad (www.imdb.com/name/
nm2503512) is located in Stockholm where he has built up an animation studio for producing
Swedish projects and co-producing internationally.
Copenhagen Bombay put a lot of focus on the teamwork and the closeknit teams working
together to create amazing projects. We don’t send projects abroad, but create teams and
projects that can be realized in our studios in Scandinavia. We want to produced locally to
have the experience and best people stay here and continue working with us.
About the project
BEYOND BEYOND is the second feature film by director Esben Toft Jacobsen (www.imdb.com/
name/nm2593468), his first being THE GREAT BEAR that had its world premiere in competition
at Berlinale 2011 and has since participated in close to 50 festivals worldwide and been sold to
over 20 territories.
BEYOND BEYOND is a stereoscopic 3D-animated adventure film for children 6-9 years old, and
will be the first ever stereoscopic (3D) film produced in Sweden. Read more about the project
on Twitchfilm.net, where you also can see some stills from the pilot and some production
design.
http://twitchfilm.com/news/2012/02/efm-2012-details-and-first-stills-from-esben-toft-
jacobsens-beyond-beyond.php
See the trailer for Esben’s first animated feature film, THE GREAT BEAR here:

Visit the production blog of the film here:

http://beyondbeyond.copenhagenbombay.com

Our tools
Maya 2011, Yeti, Phoenix FD, RealFlow, Nuke 7.0, Z-brush 4, V-Ray 2.0, Royal Render
Roles we’re looking for
Shading/lighting/render artist (one)
The artist we’re looking for will work with our lead shading/lighting artist using Maya 2013,
V-ray 2.0 and Royal Render, and be responsible for rendering. Texturing is done by our
production designer/matte painter. Period: now – end of july 2013
Maya VFX artist (one)
The artist we’re looking for will focus on Maya effects like shattering, nParticles, nCloth
together with our lead VFX/sim artist. Experience with the above, scripting/expressions and fur
grooming is an advantage. Period: Mid/end march – summer (after agreement)
Responsibilities include:
For all departments, we work together and continually optimize our work process to reach the
best result and reach our internal deadlines without working overtime.
Requirements Suitable experiences in related projects, depending on the position you apply
for. We will not consider applicants without a proven track record. Good communication skills
– transparency and communication in the team is essential. Ability to make technical and
creative decisions with the director, TD and team leaders based on resources and desired end
result, and the ability to explain the decisions to others.
Salaries
Following Swedish film agreement levels, on a per-role and experience basis.
How to apply
Send an email to beyond@copenhagenbombay.com and put the job role you’re applying for in
the subject.
We’d like to see a CV, resume or similar, and know some personal things about you. You’ll
also have a link to your website/blog where we can see things like a reel, stills and learn more
about your role in the projects and assignments you have been a part of.
WE WILL LOOK AT ALL RELEVANT APPLICATIONS WE’VE RECEIVED EARLIER AS WELL.
Read more about the company and its projects at http://www.copenhagenbombay.com. If you have
any questions, don’t hesitate to contact us.

Filed under: 3D, CG, Feature film, Jobs, ,

Utopia book | Utopia

A revolutionary new tool from  Utopia – Utopiabook. Utopia shares all their freelancers and you are also able to upload your own to your own library incorporated in UtopiaBook.

Vfxsverige can annonces that this tool will be released in the rest of Europe as well later this fall.

“UtopiaBook is a custom made online toolkit for production and post production companies. Get unlimited access to over 10 000 freelancers.”

www.utopiapeople.se/news/Utopia_Book_ENG.pdf

Filed under: Jobs,

Systems Administrator/Lead Technician| IMPORTANT LOOKING PIRATES

Systems Administrator/Lead Technician; IMPORTANT LOOKING PIRATES


ILP is a visual effects and digital animation studio located in central Stockholm. We can proudly say that we have assembled one of the best visual effects teams in the business. All our artists, technicians, producers and support personnel are driven by passion for what we do and we always strive to push the limits of what we can accomplish utilizing the latest technology.

For more information on the company and our latest projects please visit www.ilpvfx.com

ILP is now looking for a Systems Administrator/Lead Technician for a full time position. Employment to start as soon as possible.

The person we are looking for has excellent knowledge of linux within the following areas:
dhcp
named
ldap
rsnapshot
mdadm
samba
pxe boot
kickstart
openvpn
zabbix

Applicant will also be responsible for storage, backup, archives, rendering farm and work stations working well together.
Must have experience in debugging nvidia drivers/Xorg and other graphic problems in linux environment.
Must also have experience in handling licenses, installing new software and handling multiple versions of the same.
Has knowledge/experience in network switches/routers, larger storage solutions, bash and python, sql (especially mysql).
Experience of building open source projects/tools in linux.
Experience of git, svn and cmake.

Bonus experience:
Excellent knowledge of python/pyqt, C++/C.
Experience of running larger render farm.
Experience of planning and purchasing storage solutions, render farm and network infrastructure in terms of developing and securing future demands in a fast growing company/environment.

Bonus experience++:
Experience of 3D software like Maya, Vray, Naiad and their APIs respectively.
Knowledge in OpenGL.

Please send your application marked with “SysAdmin/Lead Technician” to jobs@ilpvfx.com

Filed under: Jobs,

Full CG s3D film is looking for a team | Copenhagen-Bombay

Copenhagen Bombay is starting their production on the s3D Full CG feature “Beyond Beyond” and they are recruiting a team of artists for it right now.

Read more in this pdf bb or below…

CB Sverige AB is looking for team members for the animated feature film
BEYOND BEYOND, to be produced mainly in Stockholm

About CB Sverige AB
Copenhagen Bombay was founded in 2006 by producer Sarita Christensen and film director Anders Morgenthaler.
Their ambition was to create a company with openness and enthusiasm for original stories and new talent, an
innovative creative environment and a positive engagement of new ways of doing business.

Since the beginning in 2006 Copenhagen Bombay has positioned itself first and foremost as a production company
and animation studio producing high quality animation for low budgets, and with such success that we in 2011
expanded with the production company and animation studio in Sweden, CB Sverige AB. Since then producer Petter
Lindblad (www.imdb.com/name/nm2503512) is located in Stockholm where he is building up an animation studio for
producing Swedish projects and co-producing internationally.

Copenhagen Bombay put a lot of focus on the teamwork and the closeknit teams working together to create
amazing projects. We don’t send projects abroad, but create teams and projects that can be realized in our studios
in Scandinavia. We want to produced locally to have the experience and best people stay here and continue working
with us.

About the project
BEYOND BEYOND is the second feature film by director Esben Toft Jacobsen (www.imdb.com/name/nm2593468), his
first being THE GREAT BEAR that had its world premiere in competition at Berlinale 2011 and has since participated in
close to 50 festivals worldwide and been sold to over 20 territories.

BEYOND BEYOND is a stereoscopic 3D-animated adventure film for children 6-9 years old, and will be the first ever
stereoscopic (3D) film produced in Sweden.

Read more about the project on Twitchfilm.net, where you also can see some stills from the pilot and some
production design.

http://twitchfilm.com/news/2012/02/efm-2012-details-and-first-stills-from-esben-toft-jacobsens-beyond-beyond.php

See the trailer for Esben’s first animated feature film, THE GREAT BEAR here: http://www.youtube.com/watch?
v=KXNFhDq2QsQ

Our tools
Maya 2011, Yeti, Nuke 6.0, Z-brush 4, V-Ray 2.0

Roles we’re looking for
• 3D-builders (3 total)
The team of three will build every asset in the film, from characters to props and sets. Minimal texturing,
we have a texture artist who will be doing all texturing. Grooming of fur with Yeti will be part of the building
tasks.
Period: August 2012 – January 2013

Shading/Lighting artist (1,5)
The artist we’re looking for will be lead shading/lighting artist and will get 6 months assistance in addition to
the period in question. Texturing is done by our production designer/matte painter.
Period: Mid-september 2012 – june 2013

•Animators (6 in SE and 3 in DK)

A total team of nine animators will work on this film, with flexible starting periods.
Periods: 4 people start mid-october 2012, 2 in mid-november and 3 in january 2013. All end in june 2013.

Render wrangler (1)
Here we’d like to find a junior generalist looking to get into feature film production, to take care of all
rendering and fixing/flagging issues that occur, and together with the TD and the rest of the team optimize
the rendering from beginning to end.
Period: Mid-november 2012 – mid-september 2013

•Composit (2 total)

The team of two compositors will be comping the rendered layers in stereo, adding matte paintings and
projecting overpaint-elements in 3D-space and adding VFX and simulation passes from our VFX/simulation
artist.
Period : Flexible starting period, to be concluded. Estimated start december 2012 – september 2013.

•Responsibilities include

For all departments, we work together and continually optimize our work process to reach the best result and reach
our internal deadlines without working overtime.
Requirements
Suitable experiences in related projects, depending on the position you apply for. We will not consider
applicants without a proven track record.
Good communication skills – transparency and communication in the team is essential
Ability to make technical and creative decisions with the director, TD and team leaders based on resources
and desired end result, and the ability to explain the decisions to others.
Salaries
Following Swedish film agreement levels, on a per-role and experience basis.

How to apply
Send an email to beyond@copenhagenbombay.com and put the job role you’re applying for in the subject,
fx “Light/shading”.

We’d like to see a CV, resume or similar, and know some personal things about you. Preferably you have a link to your
website/blog where we can see things like a reel, stills and learn more about your role in the projects and assignments
you have been a part of.

Read more about the company and its projects at www.copenhagenbombay.com. If you have any questions, don’t
hesitate to contact us.

Filed under: 3D, Animation, CG, Compositing, Feature film, Jobs, Stereoscopic 3D, , , ,

The high cost of working in VFX.

Scary article about the working conditions in the u.s for VFX workers.
I’m really happy I live a Nordic country with tax payed health insurance and working for a company that is paying for a private retirement plan.
read

Filed under: Jobs, VFX

Pipeline R&D Technical Director | Fido

Fido is looking for a Pipeline R&D Technical Director 

Fido is looking for a Pipeline R&D Technical Director to join our permanent team to work on feature film and commercial productions and to continually improve pipeline, solve problems and maintain the production workflow.


Fido is one of the leading providers of visual effects in Scandinavia. Some of our latest work includes Underworld – Awakening (stereoscopic version), Attack the Block and Iron Sky. We’re currently working on Kon Tiki and a range of commercials and we have a number of exciting projects coming up. Our state of the art production pipeline supports both our feature film and commercial projects using a range of different tools including Maya, Nuke, Houdini,Katana, Mari, Mudbox, Renderman, V-Ray, Tractor etc.

Responsibilities include:

Pipeline development, customization and support
Research, recommend and implement improvements to our workflows that will improve productivity or communication.
Support and maintain FTrack (our asset management and production tracking system)
Communicate with artists, department leads, and supervisors on a daily basis to understand day to day production workflow needs.
Training and Documentation

Requirements:

3+ years professional experience in film visual effects / animation production workflows.
Strong skills in Python and familiarity with other scripting languages used in production.
Excellent problem solving skills
Good knowledge of Linux
Familiarity with network render queuing systems is a plus (we’re using Pixar’s Tractor).
Knowledge of networking and performance issues that arise with automated tools.
Excellent organizational and communication skills, with the ability to work effectively in high pressure environments.
Scripting knowledge in Autodesk Maya and Nuke. (Houdini is a plus)
Knowledge of 3D/2D production software APIs a plus
Knowledge of manage and administrate SVN or GIT repositories is a plus


In May 2011 Fido Film was acquired by Forestlight Studio, a Swedish film studio that produces 3D animated feature films aimed at children and families for the international market. Included under the Forestlight group is also Noble Entertainment, one of Sweden’s strongest independant film distribution companies who has, since 2002, distributed more than 600 films to both cinema and dvd. For more information go to www.forestlight.se andwww.nobleentertainment.com

Please send your resume to Fredrik Limsäter, fredrik.limsater@fido.se

Filed under: Jobs,

Animation Job | Dice/EA

DICE is looking for animator 

DICE is the award-winning developer of the Battlefield franchise and games like Mirror’s Edge. The company is situated in one of the world’s most picturesque cities – Stockholm, Sweden. The studio houses a riot of youth, hunger and passion for creating games. Innovation is part of the DICE DNA, whether it is creating new games or trying out innovative business models. People come to DICE to change our industry and to make unique, addictive and innovative entertainment.

Animator

Animators at DICE plays a crucial role when it comes to tying gameplay, storytelling and character movement together. Our animators are responsible all the way from idea and creating prototypes to directing actors/stuntmen during motion capture sessions and finally animating and implementing the result into the game.

With our content driven animation tool ANT you will have a unique possibility to prototype your ideas and try out new cool features all by yourself, you can also tweak all your animation blendings into perfection, and of course it’s all in real time. Working as an animator here has never been more exciting!

What skills does DICE look for?

- Experience from working with animation in the game industry.
- Excellent understanding of the animation principles
- Excellent skills in working with Maya, MotionBuilder or similar.
- Passionate about video games and animation.
- Experience with setting up/working with animation blending trees and/or state machines.
- Working with motion capture, recording and editing.

Soft Skills

- Strong ability to deliver on time and to set realistic time estimates for own work.
- Motivated & Committed
- Good Team player with a can-do attitude
- Industry knowledge; knowledge of common practices and understanding of industry trend

General Information

As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and introduction letter in English.

Want to apply?

Apply online at https://jobs.ea.com/search/view.do?id=a0z50000001EdUjAAK

Filed under: 3D, Games, Jobs,

New job @ Fido

Fido is recruting.. (In Swedish)

Fido söker Marknads- och Säljansvarig

 

Fido film är en av Skandinaviens största animations- och vfx-studios och har hela världen som arbetsfält. Vi är sedan ett år tillbaka en del i den expansiva Forestlight-gruppen och tar nu krafttag för att ytterligare växa på den skandinaviska marknaden.

 

Vi söker dig som brinner för film och vfx, och vill vara med och utveckla vår försäljnings- och marknadsföringsstrategi. Du behöver ha tidigare erfarenhet av liknande arbeten, vara van att driva egna projekt, ha ett stort kontaktnät och god kännedom om den svenska reklam- och produktionsbolagsbranschen.

 

Kontakta oss på jobs@fido.se så berättar vi mer.

Filed under: Jobs,

VFX producer | Important Looking pirates

ILP is looking for a VFX producer!

So if you want to hang out and work with an incredible crew and a super nice company please have a look below.

We’re looking for a VFX Producer to join our pirate team in Stockholm. To qualify you need to be driven, passionate, have an understanding how the post production works and most of all be a great team leader!


Employment form:

  • Full time position
  • Starting as soon as possible

Job Description:

  • Work as part of the production team to implement viable VFX solutions
  • Work with VFX Supervisors to create, implement and run schedule; track and manage the work flow through the department, meeting internal and external deadlines
  • Ensure the visual effects team understand the goals and deadlines for specific projects
  • Ensure good organisation of Dailies, rounds and meetings, the taking of notes and following up on information as necessary
  • Maintaining project databases
  • Create accurate bids
  • Keep communication flowing from Supervisor to Leads and crew to all other departments
  • Oversee execution of client deliveries of all wip’s and finals
  • Manage artists and clients
  • Manage resources and communicate coherently with other support departments.
  • Propose new and efficient ways to improve production workflow at ILP
  • Helping to maintain a positive, upbeat and professional production office, being pro-active and solution-oriented for all members of the team
  • Develop new business from local and alternative commercial/film markets

Essential:

  • Highly organised, first-class time/project management skills
  • Previous scheduling experience
  • Excellent written and verbal communication skills
  • Proven ability to prioritise conflicting tasks
  • Must have the ability to work autonomously and meet deadlines
  • Ability to remain calm and confident under pressure and when working to tight deadlines
  • Ability to work within a team towards a common goal
  • Good knowledge of MS Office packages (incl Excel, Word)

Desirable:

  • Previous experience as a visual effects producer
  • In depth understanding of CG based VFX workflow
  • On-set production experience

Send application to:

 

Filed under: Jobs, VFX,

Engineer/Developer – Important Looking pirates

ILP is looking for a new member to their tech team. Permanent position.

Engineer/Developer – Staff

We are looking for an additional member to our tech team. The ideal candidate should be broad in knowledge and be able to help out in many different aspects of our daily work. This will include tasks such as user support, os management, hardware/software installations and pipeline development. A positive attitude and an interest in visual effects are a must.

Employment form:

  • Full time position.
  • Starting as soon as possible.

Knowledge:

  • Good understanding of centOS, Fedora, Windows 7/XP and OSX deployment and management.
  • Debug/troubleshoot software and hardware issues on Linux/Windows/OSX workstations.
  • Experiance and good knowledge of python and pyqt.
  • Knowledge of networking concepts and network implementations.
  • Knowledge and practical experience of DNS, LDAP, HTTP, HTTPS, FTP, SSH, NFS, SAMBA,SNMP, PXE/Kickstart.

Bonus knowledge:

  • Knowledge of c, c++.
  • Experience with renderfarm / distributed computing systems and related software.
  • Experience with 3d/2d applications such as Maya, Nuke,Vray, Prman.
  • Experience with puppet.
  • Experience with cacti.
  • Experience with asset management.

Send application to:

  • jobs@ilpvfx.com
  • Please include the job position in the email subject!

Engineer/Developer – Staff.

Filed under: Jobs,

Tell VFX Sverige!

About

My name is Måns Björklund and i'm the one behind this blog, VFX Sverige. This blog is a project that I do on my spare time. To get in contact with me, click here. here.

Why?

Why VFX Sverige? I've always been interested in vfx and especially 3D. I felt that there was no place where all the projects produced or projects that have some connection to Sweden was collected. The idea is that you will submit new links to your new projects to me, and I will upload it on the blog. So tip me so I can keep VFX Sverige updated with the latest VFX projects.

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