A new update on the Important looking pirates homepage. This time a nebula shaped as Shakespeare for the BBC and the olympics. Made with Naiad and rendered with ILPs super fast in-house developed volumetric render.
Agency – Karmarama
- Creatives: Simon Connor, Stephen Cross
Production Company – Redbee
- Director: Ben Newman
- Producer: Joanna Yeldham
Post Production Company – Time Based Arts
- Producer: Jonathan Davies
- Flame: Richard Bainbridge, Mike Skrgatic, Matt Wilmshurst, Sheldon Gardner, James Allen
- Nuke: Matt Shires, Alex Cernogorods.
- Smoke: Mike Aveling
- VFX Producer: Måns Björklund
- VFX Supervisor: Yafei Wu
- 3D Lead Artist: Niklas Ström
- 3D Artists: Bobo Skipper, Saleh Najib
- R&D: Pete Reilley
Filed under: Breakdown, CG, VFX, Fluids, Important Looking Pirates, Naiad, VFX
Some Epic fluid work from Important looking pirates.
Sans Cans – Lowe’s | Massmarket
Agency – BBDO
Production Company- Radical media
Post Production Company – Massmarket
- Executive producer: Nancy Hwang
- Producer: Katie Boote
- VFX Supervisor/Lead Compositor: Todd Sarsfield
- Lead CG Artist: Christopher Bonnstetter
- 3D Artist: Rick Walia
- Compositors: Robert Henry, Fred Kim, Timothy Regan
- Flame Artists: Jamie Scott, Mark French
- VFX Producer: Magdalena Berglind
- VFX Supervisor: Yafei Wu
- 3D Artists: Niklas Ström, Bobo Skipper, Saleh Najib, Niklas Jacobson, Jonas Andersson, Igor Zanic, Patrik Wedinger, Daniel Rådén, Jason Martin, John Roxenhed
Filed under: Commercial, VFX, Fluids, Important Looking Pirates, Massmarket, Naiad
Swedish television recently meet up with the Important Looking pirates and talked about one of ILP’s expertise fields, simulating fluids. Watch it!
Filed under: 3D, Commercial, VFX, Fluids, Important Looking Pirates, Naiad, Niklas Jacobsson, Panama, Yafei Wu
Weta Digital uses Naiad on the A-Team movie
The A-Team is the second film released in theaters featuring Naiad fluid simulations. For more information, click on the link to the article from Animation World Network below:
read the article.
Naiad – Home.
Filed under: 3D, CG, Feature film, VFX, Naiad, Weta
News from Exotic matter about their state-of-the-art dynamics software Naiad.
The above simulation (click on it to play), was shown at NUGGET and we are now releasing it to the general public as an example of what a small group of talented artists can achieve using Naiad.
- The simulation was run on a single quad-core Intel(R) computer running the latest Naiad 0.3 release.
- FLIP particle count was around 18 million, plus another 20 million “splash/spray/foam” particles on top of that.
- The viking longboat is a Naiad rigid-body that fully interacts with the ocean (e.g. strong two-way coupling for the initiated). The longboat’s motion comes entirely from the Naiad physics.
- Naiad solved this simulation (including the coupled rigid-body) in just under 3 minutes per frame. No GPU acceleration, no distributed simulation.
- There are no texture maps or displacement maps in this render; what you see is just the mesh surfaced using Naiad’s own particle surfacer, rendered with just a water shader. The white spray/splash/foam particles were rendered simply as points.
Naiad – Home.
Simulated, lit and rendered (using RenderMan) by the Important Looking Pirates, Stockholm, Sweden.
Filed under: 3D, VFX, Important Looking Pirates, Naiad
Yesterday I bumped in to Marcus Nordenstam on the awesome pre-screening of Kick-Ass, with vfx from FIDO. Marcus is one of the developer behind the new amazing fluid simulator Naiad from his company Exotic matter.
Weta just bought a site-license of it. Read the latest article at Fxguide
Avatar won Best single visual effect of the year at the VES for the Neyteri “leaf drinking shot” – central to that was the new Naiad fluid tool. Exotic Matter’s Naiad is an extremely powerful fluid tool that is about to go into Beta following extensive development from its use on Avatar.
fxguide – vfx training – The Tech Behind the Tools of Avatar Part 2: Naiad.
Filed under: Awards, CG, VFX, exotic matter, Marcus Nordenstam., Naiad