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VFX Sverige collects the latest VFX/CGI/2D/3D projects in Sweden and some other interesting ones too.

Oreo’s “super important test” | Visual art

Hilarious productions from Visual art for Oreo’s ”super important test”

 

The Super Important Test site is a place for Oreo fans to cast their vote for what is the best part of the Oreo – the cookie or the crème. After you submit your vote, the site tells you if you got the right answer. Through a series of comedic and sometimes bizarre videos, you are informed that you are right. The catch — regardless of what your answer is, you are told you are right over and over again. When it comes to the cookie versus crème battle, there is no wrong answer.

The site features videos from over a dozen directors, production companies and YouTube personalities. The video makers spanned 6 different time zones and simultaneously crafted dozens of videos to give this site an eclectic and entertaining assortment of content. From oddly captivating 2D horse animations to hilariously realistic robotic cats, this site has something for everyone.

CREDITS
Client: Oreo
Project: Super Important Test
SuperImportantTest.com
Agency: Wieden + Kennedy, Portland, Ore.
Creative Directors: Jason Bagley, Craig Allen
Digital Director: Matt O’Rourke
Copywriter, Digital Creative: Jarrod Higgins
Art Director: Ruth Bellotti
Account Team: Scott Sullivan, Jessie Young, Ken Smith
Broadcast Producer: Katie Reardon
Broadcast Production Director: Ben Grylewicz
Interactive Producer: Robbie Veltman
Executive Interactive Producer: Lori DeBortoli
Information Architect: Jake Doran
Digital Designer: Paul Levy
Creative Technologists: Ryan Bowers, Billy McDermott
Executive Creative Directors: Joe Staples, Susan Hoffman

Production Company “Cat Robot” and “Bearded Man”: Visual Art
Director: Marcus Lundin
Art Director Visual Art: Gustaf Holmsten
Exec. Producer: Jörgen Lilja
Producer: Hampus Gunnarsson
Post production: Calle Granström, Peter Blomstrand, Teo Mathlein

Filed under: 2D, web,

God of War: Ascension “Evil Ways” Breakdown | Visual art

Great breakdown of God of War: Ascension “Evil Ways” Official Multiplayer Trailer from Visual art.

http://visualart.se/creativestudios/work/breakdown-of-god-of-war-ascension-evil-ways-official-multiplayer-trailer/

CREDITS:

Client: Playstation
Director: Marcus Lundin
Exec. Producer: Dan Svensson
3D lead: Henrik Eklundh
2D lead: Peter Blomstrand/Calle Granström
3D Team: Jonas Skoog, Jonas Ekman, Pontus Ekstrand, 
Viktoria Anselm, Kristian Mårtensson, Lars Wahlman
2D: Erik Lindgren
Sound: RedPipe
Telecine: Mike Cosola, Cinepost

Filed under: Breakdown, CG, Game trailer, Games, ,

New game related stuff from Visual art

2 brand new game related from Visual art.

Visual Art´s 3rd production for Sony´s Book of spells is a TVC, this time the creative idea comes from 180 Amsterdam. Director Marcus Lundin has yet again captured the AR experience in a fun and exciting way.

Client: Sony Computer Entertainment Europe

Agency: 180 Amsterdam
Art Director: Ed Ryder
Copywriter: Bryan Stewart
Creative Director: Galen Graham
Producer: Susan Cook
Account Manager: Francisca Maier

Director: Marcus Lundin
Exec Producer: Dan Svensson
VFX Supervisor: Peter Blomstrand/Pontus Ekstrand
Telecine: Cinepost
Sound: RedPipe
Service production: Partnership pictures

God of War: Ascension “Evil Ways” Official Multiplayer Trailer

Watch the epic new God of War: Ascension “Evil Ways” Trailer and follow a standoff so epic it can only be God of War as four warriors compete to rise from warrior to champion of the Gods! Join the God of War: Ascension Multiplayer Beta on January 8th 2013 only on PlayStation®Plus.

Begin A Warrior, Rise A Champion.
03.13.13

CREDITS:
Client: Playstation
Director: Marcus Lundin
Exec. Producer: Dan Svensson
3D lead: Henrik Eklundh
2D lead: Peter Blomstrand/Calle Granström
3D Team: Jonas Skoog, Jonas Ekman, Pontus Ekstrand, Viktoria Anselm, Kristian Mårtensson
2D: Erik Lindgren
Sound: RedPipe
Telecine: Mike Cosola, Cinepost

 

 

Filed under: CG, Game trailer, Games, ,

Stockholm filmfestival re-designed Vignette | Visual Art

Visual art are one of this years proud sponsors of Stockholms international filmfestival. In this vignette they have created a journey through the camera’s inner and past the objects it depicts.

Check it out!

CREDITS
Director: Gustaf Holmsten
Executive Producer: Jörgen Lilja
3D: Henrik Eklundh

Filed under: 3D, Vignette,

Comhem BB gaming Breakdown | Visual art

Great Breakdown from VA and their latest spot for Comhem. We want more!

Filed under: Behind the scenes, Breakdown, CG, Commercial,

Comhem | Visual art

New tvc for Comhem for their highspeed broadband connection, directed by Swedish directing collective Traktor. Postproduction, vfx by Visual art.

Client: Com Hem
Agency: King
Director: Traktor
Producer: Anders Gernandt
Production Company: The Producers
Postproduction: Visual Art
Producer: Jörgen Lilja
Art Director: Gustaf Holmsten
3D: Pontus Ekstrand, Henrik Eklundh, Jonas Skoog, Jonas Ekman, Viktoria Anselm, Lars Wahlman
2D: Peter Blomstrand, Calle Granström, Erik Lindgren
Music: Mattias “Tengan” Tegnér
Sound design: Stopp

Filed under: 3D, Animation, Commercial, ,

NSF Falcon | Fido

Once again Fido proves themselves by showing their knowledge and craftsmanship in this incredibly beautiful photorealistic falcon for Swedish NSF, produced  by Visual art.  Great work all involved.

Make sure to check out the behind the scenes footage as well.

Credits:
Production Company: Visual Art
Director: Marcus Lundin
Exec. Producer: Jörgen Lilja
Prod. coordinator: Adam Kuylenstierna
DoP: John Strandh
Mini-Heli operator: Björn Olin, Olin Design Teknik
Editing: Marcus Lundin
Grading: Rickard Ahlbäck, The Line
The Peregrine Falcon: Fido Film (See specified credits below)
2D: Peter Blomstrand, Erik Lindgren, Visual Art
Sound: RedPipe
Music: Deportees - The Doctor In Me

Credits Fido
Creative Director: Kaj Steveman
Producer: Claes Dietmann
VFX- och Animation Supervisor: Cameron Scott
Modelling Supervisor: Magnus Ericsson
Modelling: Björn Arvidsson
Texturing: Joakim Eriksson, Marcus Forsberg
Lookdev: Joakim Eriksson, Anders Nyman
Fur & Feathers: Anders Nyman
Rigging: Cameron Scott, Anders Nyman
Animation: Cameron Scott, Staffan Linder
Light & Render: Anders Nyman, Björn Liljequist
Comp: Martin Borell, Pontus Albrecht, Daniel Norlund
Photoshop: Marcus Forsberg

Filed under: Behind the scenes, CG, Compositing, VFX, , ,

Game trailers | Visual art

Check these nice game trailers from Visual art for EA/Dice

A month before E3, the huge gaming expo in Los Angeles, EA contacted us regarding making a video for their press release of Battlefield 3 Premium. As usual we worked tight with the marketing department at EA and DICE. This time Alexander Pettersson got the chance to design and direct and he did it really we´ll. With a mix of motion graphics and a frozen battlefield, we could show all the new maps and perks you get with Premium.

Credits:
Client: EA/DICE
Director: Alexander Pettersson
3D lead: Henrik Eklund
3D team: Pontus Ekstrand, Jonas Skoog, Jonas Ekman, Viktoria Anselm, Lars Wahlman
Comp: Peter Blomstrand, Calle Granström, Erik Lindgren
Sound design: RedPipe
Music: Jukka & Johan

Wonderbook™ Book of Spells is an enchanted book that brings spells to life around you, and includes new writing from J.K. Rowling, such as spell descriptions and stories from the wizarding world.

Credits
Client: Sony Computer Entertainment Europe
Director: Marcus Lundin
D.o.P: Niklas Johansson
Exec. Producer: Dan Svensson
Producer: Anneli Evert
3D lead: Pontus Ekstrand
3D team: Henrik Eklundh, Jonas Skoog, Jonas Ekman
2D team: Calle Granström, Peter Blomstrand, Erik Lindgren, Frost VFX

 

Wonderbook™ will bring to life a thousand stories in one physical book with a brand new series of adventures and experiences to explore. A powerful storytelling vehicle and tool for the imagination, Wonderbook will bring exclusive content in immersive new ways by putting you at the heart of the action, using augmented reality technology to transform the world around you. Bringing mystery and discovery to your living room, Wonderbook titles will draw you into new worlds, and give you the chance to live in the stories you love.

Credits
Client: Sony Computer Entertainment Europe
Director: Marcus Lundin
D.o.P: John Strandh
Exec. Producer: Dan Svensson
3D lead: Pontus Ekstrand
3D team: Henrik Eklundh, Jonas Skoog, Jonas Ekman, Viktoria Anselm, Lars Wahlman
2D team: Gustaf Holmsten, Calle Granström, Peter Blomstrand, Erik Lindgren

 

Filed under: 3D, CG, Commercial, Game trailer,

Lord of Ultima | Visual art

Cool new commercial for online game Lord of ultima made by Visual art where they combine their skills in motion graphics and 3 character design

Credits:
Client: EA/EASY/Playforfree
Director/3D lead: Johan Rimér
Art director: Alexander Pettersson
Character design: Jonas Skoog
Animation: Jonas Ekman, Viktoria Anselm
2D comp and mattepainting: Calle Granström

Filed under: 3D, CG, Commercial, Games, ,

BigBig Studios – Little Deviants Intro Sequence | Visual art

We had the honor to direct the intro to BigBig studios VITA game Little Deviants. Nice graphical stuff in 3D world from Visual art in Stockholm.

Sony Computer Entertainment and BigBig Studios fell in love with Christians take on the intro and outro to Little Deviants. With a 2D and paper treated feel it really felt like the right thing to do and it turned out really good. Working closely to the BigBig studios getting our hands on all the game assets really streamlined the production. If you want to see the outro, buy the game and finish it!

CREDITS: Director: Christian Lindqvist Exec. Producer: Jörgen Lilja Client: Sony Computer Entertainment Europe/BigBig Studios 3D lead artist: Oskar Wahlberg Animation: Jonas Ekman, Dan Faxe, Dan Santos, Marcus Ottosson 3D: Henrik Eklundh, Damir Filipovic 2D motion graphics: Gustaf Holmsten 2D Comp: Calle Granström

Filed under: 3D, Animation, Inspiration,

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About

My name is Måns Björklund and i'm the one behind this blog, VFX Sverige. This blog is a project that I do on my spare time. To get in contact with me, click here. here.

Why?

Why VFX Sverige? I've always been interested in vfx and especially 3D. I felt that there was no place where all the projects produced or projects that have some connection to Sweden was collected. The idea is that you will submit new links to your new projects to me, and I will upload it on the blog. So tip me so I can keep VFX Sverige updated with the latest VFX projects.

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